Chatterbox modified mods cache locations8/16/2023 So too, an interest in Magic: The Gathering has persisted since William’s youth, and he can frequently be found watching Magic streams on Twitch and reading over the latest set spoilers. Now, William enjoys playing Super Mario Maker 2 on the Switch with his daughter and finding time to sneak in the newest From Software game when possible. This interest reached a height with MMORPGs like Asheron’s Call 2, Star Wars Galaxies, and World of Warcraft, on which William spent considerable time up until college. William’s first console was the NES, but when he was eight, it was The Legend of Zelda: Link’s Awakening on Game Boy that fully cemented his interest in the format. All the while, William’s passion for games remained. Upon graduating from the University of Southern California’s School of Cinematic Arts, William entered the realm of fine arts administration, assisting curators, artists, and fine art professionals with the realization of contemporary art exhibitions. ![]() William Parks is an editor at Game Rant with a background in visual arts. One cache is found under a sink in the toilet area, and another is located to the right of the door when exiting to the roof. SMG: Loaded Canister: This component can be found in Hyena caches located in the Grand Washington Hotel mission. ![]() To find the four necessary components for the Chatterbox SMG in The Division 2, players can reference the following list of Hyena cache locations: With Hyena keys in hand, players can proceed to unlock Hyena caches that have a chance to grant to components required to craft the Chatterbox SMG. These keys open faction caches, and they can be found in the many underground areas that populate The Division 2's map. Here is a visual guide I threw together based off a video by WiLLiSGaming on how to get all the parts to craft the Chatterbox Exotic SMG. With respect to obtaining the weapon, the first step is acquiring Hyena keys. Blabbermouth: When the weapon is holstered, reloading a gun within five seconds of a kill grants a 20% rate of fire increase for 10 seconds. ![]() This is capped at 60, and eliminations with the buff active will refill the expanded magazine. Kills also grant a 10 second buff, which causes each landed shot to increase the weapon's magazine capacity by one. From there you should be able to add more NRaas or other mods as required to the same place. You should again get a script mod notification and now City Hall, lots, and sims will have an NRaas > MasterController menu on them.
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